Things of Note:
- A new overworld map has been implemented (accessed with the '[' key by default) that shows important landmarks and details.
- The procedural questing system has been implemented.
- Starting quest chains for the Lyceums are now in-game.
- Added a plethora of new metrics to aid in the variation of quest objectives.
- Many fixes to the ARC power system to address issues or streamlining the process of creating working systems.
- There are now two more types of bears to watch out for.
- NPCs can now 'play dead'. This will lead to a PC ability as well in the future.
- Tons of API changes and bug fixes.
Known Issues:
- Entering the game while in an instance other than the overworld will throw off the map pin locations in the new map view.
Read the full release notes here.