- advancements.json
- areaOfEffectDefinitions.json
- items.json
- manifest.json
- recipes.json
Release Notes:
- Fixed an issue that was causing client-side exceptions with the PlaySound commmand.
- Added support for sound effects to item definitions.
- Area of effects now support target effects.
- Area of effects now support sound effects.
- Added a new direct damage water spell: 'Ice Lance'.
- Added a few new sound effect assets.
- Added a water blast effect sprite.
- Added support for calling sound effects from the net.lugdunon.command.core.spell.DirectDamageCommand.
- Added net.lugdunon.state.aoe.AreaOfEffect.hasSoundEffect() to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffect.getSoundEffect() to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffect.hasTargetEffect() to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectClass() to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectInitData() to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleCharacterEffect(Character pc) to the server-side API.
- Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect(Instance i) to the server-side API.
- Added net.lugdunon.state.item.Item.hasSoundEffect() to the server-side API.
- Added net.lugdunon.state.item.Item.getSoundEffect() to the server-side API.
- Added net.lugdunon.state.item.Item.getSoundEffect(JSONObject soundEffectDefinition) to the server-side API.