(0.5.15) Status for Wednesday, Feburary 12, 2014

(0.5.15) Status for Wednesday, Feburary 12, 2014

Postby lugdunon » Wed Feb 12, 2014 12:18 am

/etc files altered in this update:
  • advancements.json
  • areaOfEffectDefinitions.json
  • items.json
  • manifest.json
  • recipes.json


Release Notes:
  • Fixed an issue that was causing client-side exceptions with the PlaySound commmand.
  • Added support for sound effects to item definitions.
  • Area of effects now support target effects.
  • Area of effects now support sound effects.
  • Added a new direct damage water spell: 'Ice Lance'.
  • Added a few new sound effect assets.
  • Added a water blast effect sprite.
  • Added support for calling sound effects from the net.lugdunon.command.core.spell.DirectDamageCommand.
  • Added net.lugdunon.state.aoe.AreaOfEffect.hasSoundEffect() to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffect.getSoundEffect() to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffect.hasTargetEffect() to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectClass() to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffect.getTargetEffectInitData() to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleCharacterEffect(Character pc) to the server-side API.
  • Added net.lugdunon.state.aoe.AreaOfEffectInstance.handleSoundEffect(Instance i) to the server-side API.
  • Added net.lugdunon.state.item.Item.hasSoundEffect() to the server-side API.
  • Added net.lugdunon.state.item.Item.getSoundEffect() to the server-side API.
  • Added net.lugdunon.state.item.Item.getSoundEffect(JSONObject soundEffectDefinition) to the server-side API.
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