by lugdunon » Sat Nov 09, 2013 1:44 am
- 0.5.7 released.
- Updated a bunch of placeable item descriptions.
- Added net.lugdunon.character.Character.clearFreeMovementBits() to the client-side API.
- Added net.lugdunon.command.core.console.HelpConsoleCommand.
- Added net.lugdunon.command.core.console.UnstuckCommand.
- Fixed the color of links in the chat console.
- Fixed game.showRecipe(recipeId) to link to the new cookbook.
- Added support to the PlaceItemCommand to allow it to pick from a list of placeable items at random.
- AssignItemCommand now fails silently if the amount of the item to assign is 0.
- Added a noActor boolean command property to the DamagePlaceableCommand. If this is set to true, it will treat the damage as actorless.
- Fixed and issue with net.lugdunon.state.item.action.IActionHandler.canPlaceItem(cursorLoc) that was preventing certain items from being placed.
- Added a 'chance' property to the net.lugdunon.util.FastMath.valueFromRandomDefinition(JSONObject o) call. The 'chance' property is a double value between 0.0 and 1.0 that specifies the chance to return a value. If the chance is not met, it returns 0.
- Added fir cone, oak acorn, rubber tree nut, and flower seeds items and art assets.
- When harvesting a mature tree, you have a small chance of gaining a cone/acorn/nut. This item can then be planted to grow a tree of your own.
- When harvesting a mature flower, you have a small chance of gaining some flower seeds. These can then be planted to grow a flower of a random type to call your own.
- Added access restriction support to chicken coops, yeast traps, and all crafting stations.
- All crafting stations are now dismantled by using your bare hands.
- Fixed the alchemy bench recipe to not result in a catch-22.