Page 1 of 1

(0.5.8) Status for Friday, November 15, 2013

PostPosted: Fri Nov 15, 2013 1:32 am
by lugdunon
  • Added Array.first() and Array.last() to client-side API.
  • Added achievements.json to world defaults.
  • Added net.lugdunon.command.core.player.PlayerAchievementCommand.
  • Added net.lugdunon.state.achievement.AchievementDefinitions to the server-side code base.
  • Added net.lugdunon.state.achievement.BaseAchievement to the code base.
  • Added net.lugdunon.state.achievement.InitialLearnCraftAchievement to the code base.
  • Added net.lugdunon.state.World.getAchievementDefinitions() to server-side API.
  • Added net.lugdunon.state.mod.Mod.listAchievementDefIds() to server-side API.
  • Added net.lugdunon.state.mod.Mod.getAchievementDef(String achievementId) to server-side API.
  • Added net.lugdunon.state.mod.Mod.hasAchievementDef(String achievementId) to server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.ACHIEVEMENT_UNAWARDED.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(String achievementId) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(String achievementId) to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.listAwardedAchievements() to the server-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.awardAchievement(achievementId,ts) to the client-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.listAchievementsAwarded() to the client-side API.
  • Added net.lugdunon.state.character.advancement.ICharacterStats.getAchievementAwarded(achievementId) to the client-side API.
  • Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the server-side code base.