- Implemented the Statistics panel in the Achievements UI.
- Added game.getAdvancement(achievementId) to the client-side API.
- Added net.lugdunon.state.metric.Metric to the client-side code base.
- Added net.lugdunon.state.metric.action.DrinkConsumedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.DrinkUsedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.FoodConsumedMetric to the client-side code base.
- Added net.lugdunon.state.metric.action.FoodUsedMetric to the client-side code base.
- Added net.lugdunon.state.metric.advancement.AdvancementGainedMetric to the client-side code base.
- Added net.lugdunon.state.metric.advancement.AdvancementLostMetric to the client-side code base.
- Added net.lugdunon.state.metric.combat.NPCSlainMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemCraftedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemGatheredMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemLootedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemMovedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemPlacedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemReceivedMetric to the client-side code base.
- Added net.lugdunon.state.metric.item.ItemRemovedMetric to the client-side code base.
Here's a look at the new player statistics UI:
