(0.8.0) Status for Friday, July 10, 2015

(0.8.0) Status for Friday, July 10, 2015

Postby lugdunon » Fri Jul 10, 2015 9:36 am

Server mods altered in this update:
  • net.lugdunon.server.worldgen.default
  • net.lugdunon.server.worldgen.procedural

Mods altered in this update:
  • net.lugdunon.world.clover.tui
  • net.lugdunon.world.tupelo.tui

/etc files altered in this update:
  • nonPlayerCharacterNamesList.json

Release Notes:
  • Changed name of default campaign to 'Shadow of Moritasgus'.
  • Added another new tile mapping to Tileset.json.
  • Each name group in nonPlayerCharacterNamesList.json gets a description, name, and origin.
  • Tuned placeable item spawns in the overworld. Added stone ore nodes to meadow biome and increased cavern and ruin spawns.
  • Added "returnPortalToWall" property to instance.json to instruct the RandomSpawnPointGenerator to place return portals on a northern wall.
  • The ProceduralWorldGen now ensures that separate elevation changes are now properly spaced to prevent artifacts.
  • The server list will now notify users of a server's incompatibility with the client based on version numbering (and prevent connection).
  • Moved net.lugdunon.util.audio.AudioDefinition to client project from server project.
  • Added net.lugdunon.util.VersionNumber to client-side code base.
  • Fixed an issue with shovels not working on flowers and trees.
  • Added net.lugdunon.state.character.name.list.Name to the server-side code base.
  • Added net.lugdunon.state.character.name.list.NamesList to the server-side code base.
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