- net.lugdunon.server.worldgen.default
- net.lugdunon.server.worldgen.procedural
Mods altered in this update:
- net.lugdunon.world.clover.tui
- net.lugdunon.world.tupelo.tui
/etc files altered in this update:
- nonPlayerCharacterNamesList.json
Release Notes:
- Changed name of default campaign to 'Shadow of Moritasgus'.
- Added another new tile mapping to Tileset.json.
- Each name group in nonPlayerCharacterNamesList.json gets a description, name, and origin.
- Tuned placeable item spawns in the overworld. Added stone ore nodes to meadow biome and increased cavern and ruin spawns.
- Added "returnPortalToWall" property to instance.json to instruct the RandomSpawnPointGenerator to place return portals on a northern wall.
- The ProceduralWorldGen now ensures that separate elevation changes are now properly spaced to prevent artifacts.
- The server list will now notify users of a server's incompatibility with the client based on version numbering (and prevent connection).
- Moved net.lugdunon.util.audio.AudioDefinition to client project from server project.
- Added net.lugdunon.util.VersionNumber to client-side code base.
- Fixed an issue with shovels not working on flowers and trees.
- Added net.lugdunon.state.character.name.list.Name to the server-side code base.
- Added net.lugdunon.state.character.name.list.NamesList to the server-side code base.