(0.5.11) Status for Tuesday, January 14, 2014

(0.5.11) Status for Tuesday, January 14, 2014

Postby lugdunon » Tue Jan 14, 2014 1:56 am

/etc files altered in this update:
  • commands.json
  • dialogue.json
  • items.json
  • manifest.json
  • npcs.json
  • recipes.json
  • vendorCache.json
  • vendors.json


Release Notes:
  • Added COINS sound asset.
  • COINS sound is now played whenever an alter currency command completes.
  • Fixed an issue that was causing the effect sound volume to not be applied correctly.
  • Fixed an issue with the QuestDialog that was causing the dialog to not display if only dialogue was present.
  • Fixed an issue with the QuestDialog that was causing incorrect dialogue instances to be displayed.
  • Dialogue responses can now specify a custom icon.
  • Dialogue responses are now capable of triggering actions.
  • If a dialog response has no conversationId and it is clicked, the dialog will close.
  • Added icon to net.lugdunon.state.dialogue.Response. Defaults to SPEECH_BUBBLE.
  • Added hasTrigger to net.lugdunon.state.dialogue.Response.
  • Default setting for master volume changed to 50%.
  • Default setting for ambient volume changed to 75%.
  • Default setting for music volume changed to 50%.
  • Default setting for effects volume changed to 75%.
  • Added net.lugdunon.command.core.trigger.DialogTriggeredActionCommand.
  • Added net.lugdunon.math.InvalidCoordinatesException to the server-side code base. Thrown by Location.
  • Added net.lugdunon.math.InvalidLocationException to the server-side code base. Thrown by Location.
  • Added net.lugdunon.math.Location(String locationString) to the server-side API.
  • Added net.lugdunon.math.Location(long instanceId, String waypointOrCoords) to the server-side API.
  • Added net.lugdunon.math.Location.getCoords(long instanceId, String coords) to the server-side API.
  • Added support for providing multiple speak actions from which one is chosen at random when a SpeakTriggeredAction is fired.
  • Added net.lugdunon.state.character.trigger.WarpPlayerTriggeredAction to the server-side code base.
  • Added net.lugdunon.state.dialogue.Conversation.getResponse(int i) to the server-side API.
  • Added net.lugdunon.state.dialogue.Dialogue.getConversation(String conversationId) to the server-side API.
  • If an invalid item def is supplied to a vendor slot, the server will warn and exit.
  • Added net.lugdunon.state.waypoint.WaypointCache.hasWaypoint(String waypointId) to the server-side API.
  • Added three warp icons.
  • Added a small limestone house inventory item, and recipe.
  • Added a small wooden house inventory item, and recipe.
  • Added a food vendor to the Bibracte market.
  • Added a blacksmithing vendor to the Bibracte market.
  • Added a town guard at the southern entrance to Bibracte that has some useful information for travelers.
  • Actually added content to all the in-game signs.
  • Removed all the placed jack-o-lanterns from the default world, as Samon has long passed.


The Bibracte market square now has vendors:

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lugdunon
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